VERSION = 1,

option SkillRecoveryJournal.RecoveryPercentage
{type = integer, min = 1, max = 100, default = 100, page = SkillRecoveryJournal, translation = SkillRecoveryJournalPercentage,}

option SkillRecoveryJournal.TranscribeSpeed
{type = double, min = 0.001, max = 1000, default = 1, page = SkillRecoveryJournal, translation = SkillRecoveryJournalTranscribeSpeed,}

option SkillRecoveryJournal.ReadTimeSpeed
{type = double, min = 0.001, max = 1000, default = 1, page = SkillRecoveryJournal, translation = SkillRecoveryJournalReadTimeSpeed,}

option SkillRecoveryJournal.RecoverProfessionAndTraitsBonuses
{type = boolean, default = false, page =, translation =,}

option SkillRecoveryJournal.TranscribeTVXP
{type = boolean, default = false, page = SkillRecoveryJournal, translation = SkillRecoveryJournalTranscribeTVXP,}

option SkillRecoveryJournal.RecoverPassiveSkills
{type = integer, min = -1, max = 100, default = 0, page = SkillRecoveryJournal, translation = SkillRecoveryJournalRecoverPassiveSkills,}

option SkillRecoveryJournal.RecoverCombatSkills
{type = integer, min = -1, max = 100, default = -1, page = SkillRecoveryJournal, translation = SkillRecoveryJournalRecoverCombatSkills,}

option SkillRecoveryJournal.RecoverFirearmSkills
{type = integer, min = -1, max = 100, default = -1, page = SkillRecoveryJournal, translation = SkillRecoveryJournalRecoverFirearmSkills,}

option SkillRecoveryJournal.RecoverCraftingSkills
{type = integer, min = -1, max = 100, default = -1, page = SkillRecoveryJournal, translation = SkillRecoveryJournalRecoverCraftingSkills,}

option SkillRecoveryJournal.RecoverSurvivalistSkills
{type = integer, min = -1, max = 100, default = -1, page = SkillRecoveryJournal, translation = SkillRecoveryJournalRecoverSurvivalistSkills,}

option SkillRecoveryJournal.RecoverAgilitySkills
{type = integer, min = -1, max = 100, default = -1, page = SkillRecoveryJournal, translation = SkillRecoveryJournalRecoverAgilitySkills,}

option SkillRecoveryJournal.RecoverRecipes
{type = boolean, default = true, page = SkillRecoveryJournal, translation = SkillRecoveryJournalRecoverRecipes,}

option SkillRecoveryJournal.RecoveryJournalUsed
{type = boolean, default = false, page = SkillRecoveryJournal, translation = SkillRecoveryJournalUsed,}

option SkillRecoveryJournal.KillsTrack
{type = integer, min = 0, max = 100, default = 0, page = SkillRecoveryJournal, translation = SkillRecoveryJournalKillsTrack,}

option SkillRecoveryJournal.CraftRecipe
{type = string, default = Notebook/Journal|LeatherStrips=3|[Recipe.GetItemTypes.Glue]|Thread, page = SkillRecoveryJournal, translation = SkillRecoveryJournalCraftRecipe,}

option SkillRecoveryJournal.ModDataTrack
{type = string, default = , page = SkillRecoveryJournal, translation = SkillRecoveryJournalModDataTrack,}

option SkillRecoveryJournal.SecurityFeatures
{type = enum, numValues = 3, default = 1, page = SkillRecoveryJournal, translation = SkillRecoveryJournal_SecurityFeatures, valueTranslation = SkillRecoveryJournal_SecFeat_Values,}